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Top_DarkCradle

The Dark Cradle (2018)

Platform
Team Size
Tools Used
About
Project Duration
The Dark Cradle is a 3D - first-person shooter game, where the main protagonist is a female scientist who is the last hope of survival onboard a spaceship filled with hostile robots. She must find the way to survive with her creation, the electric orb emitting gun, while she:
  • traverse dangerous terrains
  • solve puzzles
  • complete quests
15 weeks
My Role(s)
UI / Modeling Champion
 
For this project as a UI/UX Champion, I was tasked to focus on the various aspects of UI such as the menu screens, the main gameplay screen, and various icons to aid players in visualizing the meaning of various objects within the game.
Design Iteration Process
 
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- The stages of design prototyping were: Conceptualization, Mockup, Implementation, Critique, Re-iterate. 
- Spaceship Door Locked & Unlocked Icon

Design Concept

Locked Door Indicator

Unlocked Door Indicator Pass 1

Unlocked Door Indicator Pass 2

in Game

How the indicator looked within "The Dark Cradle"

- Created the main logo of the game

Game Logo

Black / White versions of the Logo, with design thought process of having a baby fetus within the C, which resembles a mother's womb

- Created dialogue box for conversations in game

Dialogue box (Placeholder)

Initial Idea

in game

Conversation in game

Journal

Journal_Look.png

Concept for the Journal Entries within the game

Journalingame.jpg

Final Journal Design (In-Game)

Journal.jpg

Final Journal Design (Within Pause Menu)

Conceptualization
Mockup
Implementation
Critique
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